A downloadable game for Windows and macOS

This prototype was an early project made in Unity, in which the player must retrieve several shipping containers and return them to home base. 

Controls:

  • A/D or Left/Right to turn
  • W/S or Up/Down to move
  • Space to fire rocket (while the red power up is active)
  • R to respawn (while dead)
  • Backspace to reload level
  • Esc to exit game

The movement is force-based, and uses parenting to tow the crates along with the player ship. The crate and ship can still be collided with separately, however, allowing the player to lose a crate without dying or to die and leave a crate stranded in an inopportune location. Ultimately, there's not any code in this prototype I would call notable, but I did put considerable effort into ensuring the game was created in a modular manner. All assets are set up in such a way that new levels could be easily constructed from the existing building blocks. Below are some screenshots showing the Unity Prefabs and C# scripts that allow for this modular construction -- notice the Oscillator and Rotator scripts that can be easily added to any object to create moving hazard zones.

prefabCapturescriptsCapture

Download

Download
SalvageShip-Mac.app.zip 23 MB
Download
SalvageShip-Windows.zip 23 MB

Install instructions

Run executable to play.

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